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	<title>Comments on: Allegr</title>
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	<description>where agj pours his mind</description>
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		<title>By: agj</title>
		<link>http://blog.agj.cl/2009/08/allegr/comment-page-1/#comment-1225</link>
		<dc:creator>agj</dc:creator>
		<pubDate>Sun, 16 Aug 2009 21:09:29 +0000</pubDate>
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		<description>The gameplay was going to involve matching pieces that were at different depths. The actual mechanic was the same, of using the mouse to &#039;look around&#039;. More in the vein of Towlr, mistakes would have meant having to restart the process. Basically, it would&#039;ve been more interesting to look at, and possibly to play. The endings were supposed to be much more elaborate, as well.</description>
		<content:encoded><![CDATA[<p>The gameplay was going to involve matching pieces that were at different depths. The actual mechanic was the same, of using the mouse to ‘look around’. More in the vein of Towlr, mistakes would have meant having to restart the process. Basically, it would’ve been more interesting to look at, and possibly to play. The endings were supposed to be much more elaborate, as well.</p>
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		<title>By: increpare</title>
		<link>http://blog.agj.cl/2009/08/allegr/comment-page-1/#comment-1223</link>
		<dc:creator>increpare</dc:creator>
		<pubDate>Sun, 16 Aug 2009 12:14:07 +0000</pubDate>
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		<description>What were your original plans?</description>
		<content:encoded><![CDATA[<p>What were your original plans?</p>
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